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Samakhulis of the Druids

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Tag: forest

Thoughts on Roleplaying and PK

Posted on September 29, 2009September 6, 2019 by samakhulis

Over the recent months, I’ve noticed an increased amount of PK, especially in my area of allegiance. Of course, it is acceptable and allows for a bigger player-base. However, it seems as though much of the PK that occurs is due to spite and grudges. None of it, in my opinion, is roleplayed very well. As I’ve been working on my own MUSH, I read through the PennMUSH developers’ writings on roleplay, factions and things. And I have to say that they brought up some very good points.

From what I see, and from what I perceive, those factions specifically aligned against my own seem to know when our defenses are low and make gigantic and harmful attacks at those times. Correct me if I’m wrong, but that’s how it seems to be. Javelin, or was it Raevenos, or someone else..I don’t remember, said that factions and roleplaying should be best brought together with agreements by faction leaders. It seems a little backward from the way things are, and I admit that true underhanded playing adds a LOT that you would not have with roleplaying agreements. But the idea was this: HL1 gets together with HL2. House1 is enemied to House2. HL1 says to HL2, “I want to try a roleplay where our houses fight it out and do such and such” and HL2 says, “Okay..but make sure you do it around this time, because my members will be around then and you won’t have an unfair advantage.” And so it goes on and the house leaders make some sort of arrangement.

I really like this idea, simply because I’m horrible at PK. And it seems more enjoyable to me and I’m sure to others like me. I mean, I’m not into PK. I’m into roleplaying and monster-hunting. If I experience an unexpected and unfair attack by an enemy faction, well, it pretty well depresses me for days on end, because I can’t stand how I’m not that good at doing what I’m supposed to be good at doing (specifically DEFENDING Nature). So this idea of agreed roleplay between factions seems like a very nice idea.

Of course, I know most people will disagree with me, and even -I- might disagree with me, because, like I said before, underhanded and unannounced roleplay is so much more exciting than a planned out war.

Okay. I’m done! And it’s late. And I’m tired. And I don’t want to wait for the Fairy Garden to shut itself down (which it now does at 3:00am EST).

Posted in UncategorizedTagged achaea, bashing, druids, factions, forest, hunting, mush, patrolling, pk, player killing, questing, roleplay, samakhulis, strength, warLeave a Comment on Thoughts on Roleplaying and PK

3-23-09

Posted on March 23, 2009September 5, 2019 by samakhulis

Okay, so I’m kind of mad and at the same time upset. Who wouldn’t be? I mean, our house head, Kaiya, just retired, dormanted and disappeared seemingly forever. If I thought swearing were ethical, I’d swear right now! Kaiya, I must say, was the best head I’ve ever seen in the house. Of course, up until now, she was the ONLY head I have seen in the house, so you can see where I’m coming from. But golly! If it weren’t so sudden and if she hadn’t went so darned DORMANT, I might be in a bit of a better mood.

Okay, I must confess..the previous paragraph is written in anger, because for the first month after the announcement and actual leaving, I was depressed. But depression was no good, as it was making me loose sleep IRL and all other kinds of problems. I figure being angry is better than being depressed. At least brooding in anger seems to feel a little better than brooding in depression. Either way, it still makes me really sad to see her leave, especially in this manner. That’s all for that. Except I wish…oh never mind.

On a happier note: between now and the last post, I have gotten married (Loreen), gotten a bloodlined mother (Aohara) and almost finished my schooling in the Druids. So HA!!

I’m not done with the Kaiya issue though. Between the first of the year and now, it seems that she’s been spending less time in the realm, and I suppose that’s to prepare all of us. Still, her departure was rather sudden and heart-wrenching. I SO want to swear. Darn it! I’m so mad. Of course, when something like this happens, you kind of lose your motivation for anything, as I have. I mean..its not like she hawked over my shoulder on everything, nor did she have much of a personal relationship with me as she did with others, so I felt pretty much on my own anyway, but the leaving has still killed my motivation. There. I’m done now.

So what else? Um..I won a few arena spars against Soopay. And boy do I get ribbing about that!

Oh! Another thing! On an OOC note, I downloaded PennMUSH from Nick Gammon’s website and that is pretty darn cool if you can figure it out. It’s not as customized as Achaea, but hey..twelve years makes for a pretty customized game, compared to a month of figuring out a whole new MUD engine. Plus, this one doesn’t seem to MUDdy, as you can’t really kill stuff all that nicely. Just one “kill” command and that gives the target a bit of gold and sends them to their set “home.” That’s all..pretty boring if you ask me. Of course, all the forums say that the only real way to customize is to know C++ and to edit the source code and recompile. But there’s only a few problems with that. 1) I don’t know C++, 2) I don’t have time to learn, and 3) I don’t have a compiler, nor do I have the time to find one and learn IT! So I’ll live with the base engine. Good note is that I’ve created a world of about 2500 rooms so far. No..not 2500 rooms. But 2500 THINGS including players, rooms, exits and objects. And exits are a lot more plentiful than rooms..for obvious reasons. Each apparent exit is two exits as you have to have a return path for normal travel. Of course, you could do the Lady Eris thing and go north to one room and south to a completely different room, rather than returning to the one you just left..if that makes sense. One more rambling..I created something called the Font of Life and if you @pemit #110 = help (That’s YELL TO FONT, “HELP” in semi-Achaean) you are transported INSIDE it which exists in the Room 2, which is the starting point. Pretty cool if you ask me. That’s the most in-depth I’ve been with object customization. I can’t figure out how to do the delayed-reset on objects. Nick’s example was wander into a bunch of shops and if you have objects in your INVENTORY, then you can enter, otherwise the shop owner snarls at you and throws you out. It didn’t really work too well for me, but I suppose if you want to get really IN-Character, that’s the best way to do it. I DO prefer the IRE method of GIVE OBJECT TO THING and get gold back…but again, I don’t have time to do figure that out yet.

For now, I’ll stick with Achaea and I’m done rambling and Kaiya, you’d better either get back in the groove or give a good explanation for leaving, including some encouragement. I so need an explanation or encouraging word. The ‘rememberances’ are NOT encouraging one bit. Like “she WAS..” or “remember the time when she…” I mean, just leaving WITHOUT explanation is, in my opinion, uncalled for. I’m sure SOMEBODY got an explanation, but the only thing I heard was “I’m gone, not coming back, and here’s the keys. See ya!”

Okay, Sama…shut up now.

Posted in UncategorizedTagged achaea, druids, forest, kaiya, samakhulisLeave a Comment on 3-23-09

7-28-08

Posted on July 28, 2008September 5, 2019 by samakhulis

Sheesh, seems like it’s been forever! Well, I’ll bring it up to date. I’ve started my patrol path, which means I’m patrolling one of each of the different kinds of terrains in Achaea. Just today, I did my yearly patrol of the Black Forest. In fact, let me quick do something while I’m thinking of it.

Okay, I’m back! I just scanned my hand-drawn map of the Black Forest, with my reference designators on it (personal room numbers). At least I’ll be able to point to this image if anyone asks what I mean when I say “Room 38 change to blah.” That’s the idea!

That’s it for now. Not much else, except I did start a Facebook in order to get that extra 25% XP Gain when I level up (and I am now at 70 (woot)). I probably won’t use the Facebook thing, since I think that sort of thing is dumb, but I DO like the gain, so I’ll just let it sit, like the Pentad suggests if you don’t like Facebook and now I’m rambling so I’d better shut up!

Anyhow, enjoy the map…oh yeah, I’d better at least upload and give reference here! 🙂

Stupid computer…I just scanned the map, and it turned out to be 11×17 600dpi, which essentially came to 10200×6000 px. Well, I’m resizing to somewhere around 1000px high, like a photo, and the resize hit the memory like crazy. In fact everything else has been pushed to the bottom, and my pagefile is having a real time of it. Hopefully it’ll finish soon. It’s been already 5 minutes at least…….okay!! Now it’s done! Here we go:

Posted in UncategorizedTagged achaea, druids, forest, history, patrolling, samakhulis, strengthLeave a Comment on 7-28-08
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